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AI Insights · Timothy · July 2025

Top 5 Vikings Games on Android in Saudi Arabia: Q2 2025 Performance

Explore the performance of the top 5 Vikings games on Android in Saudi Arabia during Q2 2025, with insights into downloads, revenue, and active users.

Top 5 Vikings Games on Android in Saudi Arabia: Q2 2025 Performance

In the second quarter of 2025, the performance of the top 5 Vikings games on Android in Saudi Arabia showcased a variety of trends in downloads, revenue, and active users. Here's a detailed look at each game's performance.

Viking Rise from IGG.COM experienced fluctuations in weekly revenue, peaking at about $2.5K in late May. Weekly downloads saw a decline, starting at 2.3K and dropping to 1.1K by the end of June. However, weekly active users maintained a relatively stable presence, hovering around 2K.

Oddmar by MobGe Games showed minimal revenue, with a slight increase in mid-June. Downloads were low throughout the quarter, with a small spike to 44 in the week of June 16. Active users increased modestly, reaching 44 by mid-June.

Bad North: Jotunn Edition from Raw Fury displayed consistent activity with minimal revenue changes, peaking at $14 in late April. Downloads remained steady, averaging around 6 per week. Active users maintained a stable count, averaging around 68.

Vikings Revenge by Estoty had limited data, with initial downloads at 115 and revenue peaking at $19 at the start of the quarter.

Niffelheim from Ellada Games LLC showed negligible revenue and a few downloads, with sporadic activity throughout the quarter.

These insights are sourced from Sensor Tower, offering a glimpse into the performance dynamics of Viking-themed games in the Saudi Arabian market. For more detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025